Ocarina of Time Switch 2 remake: hands-on previews ahead of 5 November launch
Three outlets played early sections of Nintendo's Switch 2 remake of Ocarina of Time, due 5 November. All praise the modernised controls and visuals; the Guardian also discusses debate over Link's redesigned look.
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The story, neutrally told
Left · 3The Verge, the Guardian and Screen Rant published hands-on previews of Nintendo's remake of The Legend of Zelda: Ocarina of Time for the Switch 2, a reworking of the 1998 Nintendo 64 game. The VergeLC “With its upcoming remake for the Switch 2, Nintendo might have nailed the best thing about The Legend of Zelda: Ocarina of Time” Read at The Verge ↗ The GuardianLC “we play a hands-on demo of Nintendo’s Switch 2 remake of a 1998 game-changer” Read at The Guardian ↗ Screen RantN “ScreenRant went hands-on with the upcoming remake of The Legend of Zelda: Ocarina of Time” Read at Screen Rant ↗ Mixed · 2The game launches on Thursday, 5 November, exclusively on the Switch 2. The VergeLC “The Legend of Zelda: Ocarina of Time launches for the Nintendo Switch 2 on Thursday, November 5th.” Read at The Verge ↗ Screen RantN “will launch on November 5 exclusively for the Nintendo Switch 2.” Read at Screen Rant ↗ Left · 3The Verge's writer played about 90 minutes at a preview event in New York City, covering Child Link and Adult Link sections; Screen Rant played roughly an hour at the 2026 Nintendo Holiday Showcase, including Kokiri Forest, Hyrule Field, Castle Town and the Forest Temple; the Guardian played a demo in demo pods. The VergeLC “I spent around 90 minutes during a recent preview event in New York City” Read at The Verge ↗ Screen RantN “I got to play roughly an hour of content from the upcoming remake at the 2026 Nintendo Holiday Showcase” Read at Screen Rant ↗ The GuardianLC “surreptitiously peering at my neighbour’s demo pod” Read at The Guardian ↗
Left · 3All three describe control changes: a dedicated jump button, a way to swap items or weapons without the pause menu, and (per the Guardian and Screen Rant) a sprint that removes the need to roll across fields. The VergeLC “Swapping between items and weapons no longer requires hopping into the pause menu” Read at The Verge ↗ The GuardianLC “The boy can now sprint, preventing the ignominy of endless roly-polies” Read at The Guardian ↗ Screen RantN “holding down the roll button sends Link into a running sprint” Read at Screen Rant ↗ Mixed · 2The Verge also lists a new progression marker called Threads of Time and Zelda Notes integration in the Nintendo Switch app, plus right-stick camera control; Screen Rant mentions a tapestry mechanic that fills in as players hit milestones, a humming-based Ocarina input it did not test, and added characters and dialogue. The VergeLC “a new progression marker, called Threads of Time, that’s viewable when you pause” Read at The Verge ↗ Screen RantN “you fill out a stunning tapestry”“The Ocarina now lets you input music by humming or playing it on an instrument” Read at Screen Rant ↗ Mixed · 2The Guardian says the soundtrack is newly orchestrated, and Screen Rant likewise describes an orchestrated rendition of the music. The GuardianLC “the newly orchestrated soundtrack” Read at The Guardian ↗ Screen RantN “an orchestrated, sweeping rendition of the soundtrack” Read at Screen Rant ↗
Left · 1The Verge says the more realistic art style lets the game show horror themes, citing the Forest Temple's blood-red stained-glass light, and calls the remake a smaller-scale adventure than modern Zelda games. The VergeLC “It can finally portray the game’s horror themes in ways that weren’t possible 28 years ago.”“it’s an adventure on a much smaller scale” Read at The Verge ↗ Left · 1The Guardian reports that Link's glassy-eyed, round-cheeked redesign is contentious: critics accused Nintendo of chasing a next-gen sheen, while former Zelda art director Takaya Imamura wrote on X that Shigeru Miyamoto's love of ningyogeki (puppet drama) shaped the look, and translator Paul McQuade called the doll-like style plausible. The Guardian adds that Nintendo is tight-lipped about its intent and that the character looks coherent in motion. The GuardianLC “have led critics to accuse Nintendo of crudely pursuing a textbook next-gen sheen”““[His] love of ningyogeki (puppet drama) is strongly reflected here,” Imamura wrote on X.”“While we can only guess at tight-lipped Nintendo’s intent” Read at The Guardian ↗ Centre · 1Screen Rant says Nintendo reps told testers no one had reached the Forest Temple boss within the 30-minute limit, and that the water and sections were restricted by the demo. Screen RantN “according to the Nintendo reps, no one had managed to get there within the time constraint”“We were asked not to go any further” Read at Screen Rant ↗
Left · 3All three reviewers are positive. The Verge calls it the best-looking, best-playing version; Screen Rant says Nintendo found the sweet spot; the Guardian calls it a polished victory lap, with the caveat that Hyrule Field may not inspire the awe it did in 1998. The VergeLC “it’s shaping up to be the best-looking, best-playing version of the game” Read at The Verge ↗ Screen RantN “it seems Nintendo has found the sweet spot” Read at Screen Rant ↗ The GuardianLC “It’s a polished victory lap for a game with little to prove.” Read at The Guardian ↗
Every sentence links to the reporting it rests on. The pill in front of each says where its sources sit: Left, Centre or Right when one side supplies at least half of them, Mixed when they are evenly split. The number is how many outlets it cites.
Left2 outlets
- Framing
- Enthusiastic previews that weigh the remake's fidelity to the original; the Verge stresses modernisation and a darker feel, the Guardian a witty, reflective take on the redesign.
- Emphasis
- Art direction, atmosphere, Link's look, scale compared with Breath of the Wild.
- Leaves out or plays down
- Neither describes the Kokiri Forest or Castle Town segments in the detail Screen Rant gives.
- Charged language
- “surprisingly terrifying”“yassified”“polished victory lap”
- For example
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“and surprisingly terrifying at times” — The Verge
“It’s a polished victory lap for a game with little to prove.” — The Guardian
Centre1 outlet
- Framing
- Service-style hands-on walkthrough, section by section, concluding that the remake does justice to the original.
- Emphasis
- Quality-of-life changes, new NPCs and dialogue, and playful details like Cucco attacks.
- Leaves out or plays down
- Does not mention the debate over Link's redesign or the smaller scale of the world.
- Charged language
- “Zelda at its absolute peak”“masterpiece”
- For example
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“The Legend of Zelda: Ocarina of Time is Zelda at its absolute peak.” — Screen Rant
“created a gem that does justice to the original masterpiece” — Screen Rant
Right0 outlets
No right outlet in our sources has covered this story yet.
What every side reports
- The remake is for Switch 2 and launches 5 November.
- It adds a jump button, quicker item/weapon switching and improved visuals.
- All three previews are favourable.
Where accounts differ
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How well the new visual style suits the game
- Left
- The Verge says the realism suits horror themes like the Forest Temple; the Guardian says Link's redesign is contentious but coheres in motion and may nod to puppet drama.
- Centre
- Screen Rant praises the detail and 'lush' world without noting any controversy over Link's look.
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The remake adds a dedicated jump button
Reported- Reports 3
- The Guardian, The Verge, Screen Rant
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Items and weapons can be swapped without opening the pause menu
Reported- Reports 3
- The Guardian, The Verge, Screen Rant
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The remake's updated visuals bring a more realistic look to Hyrule
Supported- Supports 3
- The Guardian, The Verge, Screen Rant
The Legend of Zelda: Ocarina of Time product
Previewers present the remake as a faithful but modernised version of the 1998 classic; Nintendo itself is described as tight-lipped on design intent and restricted demo content.
“While we can only guess at tight-lipped Nintendo’s intent” — The Guardian
“the remake makes it so much easier to get into” — The Verge
Left2 articles
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The VergeLC · · Opinion
The Ocarina of Time remake feels remarkably modern — and surprisingly terrifying
Sympathetic Positive hands-on that highlights modernisation and the darker mood enabled by realistic art.

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The GuardianLC · · Opinion
The Legend of Zelda: Ocarina of Time preview – Link faces his scariest challenge yet: the 4K era
Mixed Humorous, mostly positive preview that examines the controversy over Link's redesign and the remake's artificial-feeling field.

Centre1 article
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Screen RantN · · Opinion
The Legend of Zelda: Ocarina of Time Hands-On Preview
Celebratory Glowing section-by-section walkthrough treating the original as a masterpiece the remake honours.

Right0 articles
No coverage yet.
- 14 Oct 14:00 First The VergeLC The Ocarina of Time remake feels remarkably modern — and surprisingly terrifying Opinion
- 14 Oct 14:00 First The GuardianLC The Legend of Zelda: Ocarina of Time preview – Link faces his scariest challenge yet: the 4K era Opinion
- 14 Oct 14:00 First Screen RantN The Legend of Zelda: Ocarina of Time Hands-On Preview Opinion
Times are when each article was published, or when we first saw it if the outlet gave no time.
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